Tuesday, December 25, 2007

Top 8 at GP Stuttgart. Lorwyn Limited.

GP Stuttgart is over, and we have a new leader for the Player of the Year race: Shuhei Nakamura, Japanese level five pro, is the winner of the first big batch of points this year. His unorthodox draft strategy took him to a win, with a deck that met very mixed reactions among the spectators. However, it’s hard to argue with success. His runner-up, Robert van Medevoort, failed to produce his Profane Command in the finals, but he had a pretty good deck (which you can of course find here in the coverage).

The host country Germany brought about half of all competitors to the trade fair in Sindelfingen, and two of them made Top 8. Marc Vogt had a remarkable run with a clean 12-0 and just one bye, and Raul Porojan made his second GP Top 8 after GP Strasbourg. We saw a number of old favorites, as well as some rising stars here in Strasbourg. Marijn Lybaert was among them, missing Top 8 by a hair. The Belgian kid was trumped only by his National champion Fried Meulders, who notched a Top 8 appearance on his virtual achievemets badge.


GP Stuttgart was the biggest individual Grand Prix this year, and just as big as GP Amsterdam. Lorwyn Limited is over as a format, because the next event in the Magic year will be the Morningtide prereleases. Stay tuned to magicthegathering.com, where we will pick up with the Player of the Year race after that, and see if Shuhei Nakamura defends his early lead across the many formats of Pro Tours and Grand Prix in 2008!
//---------------------------------------------------------------//

Name: Joel Calafell
Age: 19
Residence: Barcelona, Spain
Occupation: Student

Number of GP Top 8s: 1

Number of PTs played: 4

Biggest Magic success: Top 16 at GP Bilbao 2005, co-designer of the deck "Cepmacio Breakfast" (not sure if this is a success)

Tournament result: 13-2

How did you prepare for the tournament? Made two drafts on MTGO the day before leaving

Joel Calafell
Main Deck
40 cards
4 Island
3 Mountain
7 Plains
1 Shimmering Grotto
1 Vivid Crag
1 Vivid Creek
17 lands
1 Avian Changeling
1 Flamekin Harbinger
1 Flamekin Spitfire
1 Galepowder Mage
1 Goldmeadow Harrier
1 Hillcomber Giant
1 Kithkin Greatheart
1 Kithkin Harbinger
1 Kithkin Healer
1 Mulldrifter
2 Oaken Brawler
2 Pestermite
1 Plover Knights
1 Purity
16 creatures
2 Glimmerdust Nap
1 Lash Out
1 Neck Snap
1 Wanderer's Twig
1 Whirlpool Whelm
1 Wings of Velis Vel
7 other spells
//---------------------------------------------------------------//

Name: Patrizio Golia
Age: 17
Residence: Forlí, Italy
Occupation: Student

Number of GP Top 8s: 0

Number of PTs played: 0

Biggest Magic success: Day 2 at GP Firenze, Italian "Under 15" National Champion 2005, 5 PTQ Top 8, 20th at Italian Nationals 2006.

Tournament result: 13-2, with two byes, and an 11-0 after his 2-2 start.

How did you prepare for the tournament? Magic Online


Patrizio Golia
Main Deck
40 cards
10 Island
7 Plains
17 lands
1 Avian Changeling
1 Deeptread Merrow
1 Fallowsage
1 Inkfathom Divers
1 Judge of Currents
1 Kinsbaile Balloonist
1 Merrow Harbinger
1 Sentinels of Glen Elendra
1 Silvergill Adept
1 Silvergill Douser
1 Stonybrook Angler
1 Sygg, River Guide
2 Tideshaper Mystic
1 Veteran of the Depths
1 Wispmare
16 creatures
1 Aquitect's Will
1 Crib Swap
1 Neck Snap
2 Ponder
1 Summon the School
1 Triclopean Sight
7 other spells
//---------------------------------------------------------------//


Name: Shuuhei Nakamura
Age: 26
Residence: Edge of Osaka, Japan
Occupation: Pro traveler

Number of GP Top 8s: 11?

Number of PTs played: 20+?

Biggest Magic success: I got 3rd in Limit's qualifier tournament (the 1st and 2nd get invited to the Limit's tournament). [It's the biggest invitation only event in Japan.]

Tournament result: Day one: 7-1-1, Day two: 3-0, 2-1

How did you prepare for the tournament? I was playing all GPs using Lorwyn. I like blue!

Shuuhei Nakamura
Main Deck
40 cards
6 Forest
1 Gilt-Leaf Palace
8 Island
1 Shimmering Grotto
1 Swamp
17 lands
1 Amoeboid Changeling
1 Black Poplar Shaman
1 Changeling Titan
1 Cloudcrown Oak
1 Deeptread Merrow
1 Fallowsage
1 Inkfathom Divers
1 Merrow Harbinger
1 Merrow Reejerey
1 Pestermite
1 Sentinels of Glen Elendra
1 Silvergill Douser
1 Sower of Temptation
1 Stonybrook Angler
1 Thorntooth Witch
15 creatures
1 Broken Ambitions
1 Eyeblight's Ending
1 Fertile Ground
1 Fistful of Force
1 Gilt-Leaf Ambush
1 Oblivion Ring
1 Runed Stalactite
1 Springleaf Drum
8 other spells
//---------------------------------------------------------------//

Name: Marc Vogt
Age: 20
Residence: Freising, Germany
Occupation: Student

Number of GP Top 8s: 1

Number of PTs played: 0

Biggest Magic success: Second at a Prerelease event with more than 100 people

Tournament result: 12-1-2; 3-0 in the first draft with a Goblins/Faeries deck, 0-1-2 in the second draft with W/U Changeling

How did you prepare for the tournament? Playing a lot of Etherlords II!

Marc Vogt
Main Deck
40 cards
7 Mountain
10 Swamp
17 lands
1 Boggart Harbinger
1 Boggart Loggers
1 Dreamspoiler Witches
1 Ghostly Changeling
2 Hornet Harasser
1 Inner-Flame Acolyte
1 Inner-Flame Igniter
1 Mudbutton Torchrunner
1 Shriekmaw
1 Soulbright Flamekin
4 Squeaking Pie Sneak
1 Tar Pitcher
1 Thundercloud Shaman
17 creatures
1 Boggart Birth Rite
2 Eyeblight's Ending
1 Nameless Inversion
1 Peppersmoke
1 Tarfire
6 other spells
//---------------------------------------------------------------//

Name: Raul Porojan
Age: 19
Residence: Freiburg, Germany
Occupation: Student, Basketball coach

Number of GP Top 8s: 2

Number of PTs played: 1

Biggest Magic success: 9th Edition prerelease Top 9 (and of course the Top 2 finish at GP Strasbourg)

Tournament result: 12-1-2; in draft, I played Merfolk because you cannot go worse than 2-1 with them, and red Elementals/Giants because you either go 3-0 or 0-3.

How did you prepare for the tournament? MTGO

Raul Porojan
Main Deck

40 cards
8 Forest
1 Plains
5 Swamp
1 Vivid Grove
1 Vivid Meadow
16 lands
1 Battlewand Oak
1 Briarhorn
1 Changeling Hero
1 Doran, the Siege Tower
1 Elvish Harbinger
1 Leaf Gilder
1 Lys Alana Huntmaster
1 Nath of the Gilt-Leaf
1 Nath's Elite
1 Oakgnarl Warrior
1 Thorntooth Witch
1 Warren Pilferers
2 Woodland Changeling
14 creatures
2 Fertile Ground
1 Garruk Wildspeaker
2 Gilt-Leaf Ambush
1 Lignify
1 Nameless Inversion
1 Neck Snap
1 Oblivion Ring
1 Profane Command
10 other spells
//---------------------------------------------------------------//


Name: Robert van Meedevort
Age: 21
Residence: The Netherlands
Occupation: Student

Number of GP Top 8s: first one

Number of PTs played: 10

Biggest Magic success: Team Worlds Championship 2006

Tournament result: 12-1-2

How did you prepare for the tournament? I did a lot of drafts to prepare for Worlds.

Robert van Medevoort
Main Deck

40 cards
6 Island
3 Plains
1 Shimmering Grotto
7 Swamp
1 Vivid Marsh
1 Vivid Meadow
19 lands
1 Amoeboid Changeling
1 Brion Stoutarm
1 Cloudgoat Ranger
1 Dreamspoiler Witches
1 Fallowsage
1 Ghostly Changeling
2 Judge of Currents
1 Mournwhelk
1 Oona's Prowler
1 Pestermite
1 Shapesharer
1 Sygg, River Guide
1 Thieving Sprite
1 Tideshaper Mystic
15 creatures
1 Footbottom Feast
1 Peppersmoke
1 Ponder
1 Profane Command
1 Wanderer's Twig
1 Weed Strangle
6 other spells
//---------------------------------------------------------------//


Name: Jonathan Bergström
Age: 25
Residence: Mullsjö, Sweden
Occupation: Poet in a truck driver's body

Number of GP Top 8s: First!

Number of PTs played: 4

Biggest Magic success: Lots of Nationals Top 8

Tournament result: Sealed 8-1, Draft 4-0-2

How did you prepare for the tournament? Did a FNM draft. I always build Treefolk Sealed decks, because I love them.


Jonathan Bergström
Main Deck
40 cards
8 Mountain
9 Plains
17 lands
1 Avian Changeling
2 Axegrinder Giant
1 Fire-Belly Changeling
2 Goldmeadow Harrier
1 Hillcomber Giant
1 Inner-Flame Igniter
2 Kinsbaile Skirmisher
1 Kithkin Greatheart
1 Knight of Meadowgrain
2 Mudbutton Torchrunner
1 Plover Knights
1 Stinkdrinker Daredevil
1 Thundercloud Shaman
17 creatures
1 Consuming Bonfire
1 Lash Out
2 Moonglove Extract
1 Oblivion Ring
1 Tarfire
6 other spells
//---------------------------------------------------------------//

Name: Fried Meulders
Age: 22
Residence: Rillaar, Belgium
Occupation: Student

Number of GP Top 8s: 1

Number of PTs played: 12-ish

Biggest Magic success: Belgian Champ 2007, 20th at PT Geneva 2007, Level 3 last season (unfortunately, that doesn't mean anything anymore)

Tournament result: Sealed 7-2, Draft 6-0. I just went with the flow, and played R/U Elementals in the first draft and R/G Giants in the second draft.

How did you prepare for the tournament? MTGO.

Fried Meulders
Main Deck
40 cards
10 Island
7 Swamp
17 lands
1 Aethersnipe
1 Amoeboid Changeling
1 Dreamspoiler Witches
1 Paperfin Rascal
1 Pestermite
2 Ringskipper
2 Sentinels of Glen Elendra
1 Silvergill Douser
2 Skeletal Changeling
3 Spellstutter Sprite
15 creatures
1 Broken Ambitions
1 Faerie Trickery
1 Familiar's Ruse
1 Final Revels
1 Glimmerdust Nap
1 Moonglove Extract
1 Peppersmoke
1 Whirlpool Whelm
8 other spells

Thursday, December 20, 2007

The Power of Black Green Elves. Standard

Worlds has just ended and a three color Doran deck took the trophy home while mono-red Dragonstorm decks were a hit. However, I have noticed the major changes in the metagame include the absence of Cryptic Command decks and a lot of Black Green variations floating around. I can understand that, from the previous, that Monoblue had been consistently losing to Elves due to its speed and Treetop Village, and all Black Green decks featured those elements.

At one point, I was pretty sure I was going to play a Blue Control deck in Worlds, but since I found myself consistently losing to Elves, why not give it a try? The result was fantastic. Here is my exact Elf list that I piloted to a 4-1 result in Worlds;

BG Elves Terry Soh
2007 Worlds, 4-1 Format: Type II - LRW
Main Deck

4 Boreal Druid
3 Civic Wayfinder
3 Garruk Wildspeaker
4 Imperious Perfect
4 Llanowar Elves
4 Masked Admirers
3 Tarmogoyf
4 Wren's Run Vanquisher
3 Eyeblight's Ending
3 Profane Command
4 Thoughtseize
5 Forest
4 Gilt-Leaf Palace
4 Llanowar Wastes
1 Pendelhaven
2 Swamp
4 Treetop Village
1 Urborg, Tomb of Yawgmoth
Sideboard
2 Cloudthresher
1 Liliana Vess
1 Nath of the Gilt-Leaf
2 Naturalize
2 Serrated Arrows
4 Shriekmaw
3 Viridian Shaman

This list is almost optimal, although I would still make a minor tweak which I will disclose later. As a comparison, here is Katsuhiro Mori's top 8 list compared to mine;

TarmoRock Katsuhiro Mori
2007 Worlds New York City, NY Format: Type II - LRW
Finished: 5th - 8th Place Number of Players: 388  

Main Deck
1 Boreal Druid
1 Civic Wayfinder
2 Garruk Wildspeaker
4 Imperious Perfect
4 Llanowar Elves
2 Masked Admirers
1 Mirri the Cursed
3 Tarmogoyf
3 Troll Ascetic
4 Wren's Run Vanquisher
2 Eyeblight's Ending
1 Loxodon Warhammer
1 Nameless Inversion
4 Profane Command
4 Thoughtseize
5 Forest
4 Gilt-Leaf Palace
4 Llanowar Wastes
1 Pendelhaven
4 Swamp
4 Treetop Village
1 Urborg, Tomb of Yawgmoth
Sideboard

2 Cloudthresher
1 Krosan Grip
3 Liliana Vess
1 Loxodon Warhammer
2 Phyrexian Totem
2 Razormane Masticore
2 Slaughter Pact
2 Viridian Shaman

As you can see, the Japanese always love their one-of cards plan in the deck. Sure, it will shine in some situations when you need it, but at times, it can be horrible or totally useless. I prefer a consistent plan and a direction to where I am heading to. One of the major differences between my list and Mori's are the Civic Wayfinder vs Troll Ascetic. I was initially using Troll Ascetic in my list, and then a friend of mine told me that some Black Green Elf deck uses Civic Wayfinder and asked me to try it out. It was wonderful. Not only does it give you easier access to black mana, it provides the very needed card advantage to fight battles of Attrition wars with a lot of decks that are designed to beat this kind of deck. Mori's list only played five mana producing elves while I had the full eight. I think the mana elf is really important to have in the opening grip, or else there is not much point in running them. There was even a point I had a Birds of Paradise as the 9th one mana elf in the deck, but I took it out for an additional Civic Wayfinder.

Cards that I ended up not playing;

Troll Ascetic - it is very good in the mirror, but doesn't do much against control. I underestimated the amount of mirror Black Green decks that appeared at Worlds, therefore I didn't run them. Also, it works very well along with Loxodon Warhammer. However, the aspects which I dislike about troll are not being an elf and requiring double green mana.

Loxodon Warhammer - As I tested the deck, I felt it often has an edge against other aggro decks in the field and Loxodon Warhammer is a win more card in this situation. I always ended up wanting for more creature removal to push damage instead of paying 6 mana and clinching some life. Nevertheless, it is a good card against aggro decks, especially mirror.

Nameless Inversion - Tarmogoyf, Bogardan Hellkite, Cloudtresher, Teferi, Guile, Mistbind Clique. These are the cards you simply can't kill with Nameless Inversion whereas Eyeblight's Ending will get the job done. I really don't mind paying the extra mana for the additional list of creatures that you can kill. The biggest downside of Eyeblight's Ending is that it never kills a Imperious Perfect, which could single-handedly win games on its own.

Elvish Champion - There were so many times I had lost because I had to hold Elvish Champion in hand against another Elf deck or its double green requirement. Believe it or not, double green mana is actually something you might not able to assemble in the early game. It also barely does anything against those Red decks and Blue White decks with a lot of mass removal.

Matchup Analysis

Monoblue control
-1 Profane Command
-3 Civic Wayfinder
-1 Garruk
-1 Boreal Druid
-1 Masked Admirer

+3 Viridian Shaman
+4 Shriekmaw

This is your easiest matchup. Out of 10 games, sideboarded or pre-sideboard, you usually win 9 games. Cast your early critters to put pressure and use Thoughtseize to push for your other spells. Usually this is how it goes: turn 1 mana elves, turn 2 Thoughtseize and Tarmogoyf/ Vanquisher or either one of them combined with Treetop. If you are on the play and could play out a turn 2 Imperious Perfect, you have almost won the game. You can still play spells on turn 3, but never on turn 4. I always turn my guys sideways along with Treetop Village or Pendalhaven and said go. The purpose is to clog the control player's hand with counters. Sooner or later, they would have to respond to the board of creatures, and that is where you start unloading your spells. For example, they would need to cast the Teferi or Guile to defend themselves. At that point, you simply try to play the multiple threats in your hand and they can never use all those Counterspells in time. Play tight and you always win this matchup, trust me.

RG Mana Ramp
-4 Imperious Perfect
-1 Boreal Druid

+3 Shriekmaw
+1 Nath of the Glit Leaf
+1 Liliana Vess

Imperious Perfect is totally useless in this matchup. You never want to make guys with him in this matchup; in fact, he always turn sideways along with other elf for quick damage. Game 1 is tough, but if you have multiple Thoughtseize or their has a land heavy hand, which happens most of the time, you can keep pushing with reusable resources like Masked Admirer and Garruk. Speaking of Masked Admirer, this is the card that makes you stands a chance against all those designated Elf killer decks. Sure, Molten Disaster kills all your men, but as long as you kept 1 Llanowar Elf in hand and you have Masked Admirer in your graveyard, you can build up very fast again. I played 2 copies at first, then upped to 3, and finally decided to play 4 copies on the night before Worlds. The downside is, the plan costs a lot of mana though. That is why I chose to play Civic Wayfinder over Troll Ascetic because it supports the plan of Masked Admirer.

After boarding, you have more disruption. The big discarders (Nath and Liliana) is pretty good against any nonblue control decks. Shriekmaw clears the path of any annoying Wall of Roots, opposing Tarmogoyf and also answers late game Cloudtresher and Hellkites. Always try to keep an mana elves in hand if possible if you have a Masked Admirer. It helps a lot when you are rebuilding your force, which happens a lot of time.

Faeries (both UG and UB)
-3 Garruk
-1 Masked Admirer
-4 Thoughtseize

+2 Cloudtresher
+2 Serrated Arrows
+4 Shriekmaw

Garruk is useless in this matchup, as you can never keep him long on the table. Thoughtseize is okay, but losing 2 life for trading a card is hefty in a matchup where both players are racing for damage. Masked Admirer is also pretty irrelevant in this matchup, but it is still slightly better than Thoughtseize or Garruk. If you plan to sideboard more heavily against Faeries, just take out remaining Masked Admirers. Game 1 is less favourable because they flies and you don't, simple as that.

Game 2 is more favourable because you have 4 one sided Wrath of God and 4 additional removals against their lord, Scion of Oona. Bait with some creatures and once you sensed that they are low on counters, go for Serrated Arrows and Cloudtresher (evoked most of the time) and those should win you games most of the time. Always play your cards rather than waiting because this is a tempo oriented matchup, where both players are looking to keep up creatures on board and denying opponent's resources with removals and counterspells.

Mirror Match
Black Green Elf
-4 Thoughtseize
-3 Eyeblight's Ending
-1 Tarmogoyf

+4 Shriekmaw
+2 Serrated Arrows
+1 Liliana Vess
+1 Nath of the Glit Leaf

Black Green Non-Elf
-4 Thoughtseize
-2 Civic Wayfinder

+4 Shriekmaw
+1 Liliana Vess
+1 Nath of the Glit Leaf

This matchup is highly dependant on speed and acceleration, therefore never cut down on mana elves. You will find the board is pretty one sided if one has mana elf and another does not. The difference is in the elf mirror, Eyeblight is utter crap while it is good against the non-elf version of black green. Thoughtseize is equally bad on both matchup,so don't hesitate to side out all of them. It is pretty much you switched all 4 Thoughtseize for 4 Shriekmaw in the board. Nath and Liliana Vess is good because the matchup tend to be slower after sideboard with both players boarding in more removals. Do try to play around Damnation, because some Black Green did have them in sideboard. I mean, you don't have to expect all of your opponent has it, but if you have 2 guys on board and he has none, maybe you can attack with Treetop Village instead of casting the 3rd guy.

Explained above are all those matchups you will expect to face in the current environment. The only deck that I didn't explain is the Monored Dragonstorm, which my sideboard has nothing to board against them. Well, it is supposed to take the field by surprise, and I don't see any decks has prepared against it. I suppose playing cards like Riftsweeper helps a little and additional discards like Stupor gives you some time to kill them before they go off. But none of these directly hit them hard though. Nevertheless, it is a racing game between both decks and Thoughtseize hurts them a lot.

If I were to play the deck again, I would cut a Boreal Druid for a Swamp. I realized that the deck doesn't really lose games when it you has lands in play, but if you has too many mana elves and too little land, it can be a problem due to the massive amount of mass removals in the format. I think 7 mana elf is still a healthy number to go, but going down to 5 or 6 is just trying to cheat yourself. It is so much harder to play one on turn 1 if you keep reducing the numbers. I really like Profane Command as well, but I'm not sure if I would go 4 copies. If any of you really wants to play 4 copies, I recommend cutting a Garruk for it. Overall I like the sideboard a lot, because I have cards to board in for all matchups except for the new Dragonstorm deck. I might switch the Naturalize for Riftsweeper or Stupor for the matchup. Originally, Naturalize was there to fight those pesky UW control decks featuring Teferi's Moat and Story Circle on Modo, but I think those decks no longer survive in the current metagame filled with Dragonstorm decks.

I really liked the deck a lot and how fast games could be ended. My strategy for Worlds is play two aggro decks, because of the tight schedule of 5 constructed rounds and 3 rounds of limited for 2 consecutive ways. In this way, I was able to minimize my Stamina loss on constructed portion and able to concentrate more on the draft portion. Unfortunately, I screwed up in the draft, going 0-3 in the first pod, which hurts my chance of excelling in this tournament. Maybe I should start to practice more drafts and start all over from the bottom again.

Til then, may you enjoy beating down with these friendly elves!
by Terry Soh

Wednesday, December 19, 2007

Lorwyn Draft. Elves.

How to collect Elves: The basic colors.



If you take the first or second peak Garruk Wildspeaker or Imperious Perfect (if you saw these draft top peaks, most likely you will take it over other), then you will just play green. These cards are really good not only in a deck on Elves, although there, too, but in their own right: Garruk simply wins the game (though it's best not to stand too early, and the first play "+1" ability to untap lands, to keep the bomb capable decide the game) because it is hard to kill, but to produce many tokens and let all creatures start in a decisive attack. A Imperious Perfect favorably differs from many other "Lords" that does not necessarily to draft just Elves: he is able to create and deliver an opponent a lot of trouble, if the couple of turn he will be in game. But certainly if it will be drafted with fellows that would be great!
There is also good elves such as Elf Masked Admirers and Nath of the Gilt-Leaf, and the Wren's Run Packmaster (although it is desirable to play it on the table when there are at least two Elf to avoid early death), but these are rares and you will see them rarely. Turning to the less rare cards.

Without decent common Elves would not be at draft worthy archetype, but fortunately, we have the present man-Lys Alana Huntmaster. Not all value it highly, and often as not they walk very first peaks. But this at least Filler 3 / 3 for 4 mana (albeit with a double cost) as well as a maximum-much more. If you drafted at least two or three later than the middle of the second booster, start taking strong Elf, no regret. Namely: such a remarkable ambush as Gilt-Leaf Ambush, such a decent second drop, and the source of the second Green mana, as Leaf Glider; and searcher Elvish Harbringer (although he had already uncommon) is not redundant. They and of themselves good, and if we are on the table worth Chief Hunter Liz-Alany, all together elves able to show the enemy the sky of diamonds.
Slightly less good but still are a variant of such cards, as Gilt-Leaf Seer and Moonglove Winnower.
Removal plus Elf-Eyeblight's Ending, do not miss. Remember, too, Elf-simulator, so much the second time elven color-black, among others please note card such as Nameless Inversion. Average quality changeling(type Woodland Changeling), add to taste, to make land, place and start to deliver the arm.
If you can recruit a significant portion of listed above (commons and at least one decent rare Perfect either), then I guarantee that your opponents will have to behold.
But it is quite possible, even likely that entirely you will not be able to collect on the deck of Elf. There is no afraid. Consider first that can be added to the green (the primary color of elvish deck) and black (the second most important elvish color). Just want to say banal: add a good card, tentatively draft them. But try to indicate what would be the most preferable, given the shortcomings lacks.
What are their weaknesses? Well, on the ground, ideally it is not simply equal percentage, but fly elves do not know how. Here we can help flyer blockers, like Cloudcrown Oak, but perhaps more effective removal prove, and if you have a lot of Nameless Inversion and Eyeblight's Ending, but you have to take Shriekmaw, and its add-its draft bomb. Removal on draft generally acclaimed, and in combination with Elf removal winding up the mountain, and removing flyers not giving another dangerous archetype - Merfolks-collect their kombs: they comb with each other today, we will soon! Regarding Merfolks: it is more than true, because, even if you gather on the ground and fantastic and gigantic army, but will not be enough removal, Merfolks, combined simply do not let you win.
If, for example, the Goblin, all on the contrary, will kill many of our creatures, so try to get at any price advantage on the cards. Here we help these cards as Ambush, which raises two Elves for a spell; also try, if there is a time and mana to the Chief Hunter Liz-Alany and on the same play during another one or two Elf; then, and even if Hunter murder, we have to get him the advantage.
Yet sometimes hinder armies of Elves may removal massive, but I do not recall many such draft LLL effective cards, is that the white team, but before it even have to live (and draft it is not easy: it is the CRP, in addition, to build on it a deck is not always).

As collect Elves: that it is possible to add other colors.

If you draft Elves, green draft you must, however, it may become more of you are not black; il in the third color want to leave. What to do? Tell you.
To call will only commons as most often catches cards; uncommons royalties, and still we will most likely mainly flowers / primary colors.
Well, first of all, remind about Changeling in many colors other creatures and other worthy of this type will not enumerate.
Changeling addition, however, there are other cards in blue, for example, because we need to stop flyers, come tappers (Stonybrook Angler), its flyers (well, if ambush instance, Persermite but not Time Glen-Elendry worse card), but as soon flyers will tap (alone or our efforts), Glimmerdust Nap reassure them.
Ponder help get it main Elf. And just blue Common, which falls in love (almost) draft Deck with blue, and the Janjaweed and drifter - Mulldrifter.
What exactly blue advised not to play, it is Captivating Glance too unreliable card.
Consider the red-here we have not tappers, and indeed flyers a little, but how come removal Lash Out Consuming Burnfire and to a lesser extent (as kills fewer hazardous substance) Tarfire. But black removal usually more universal, and fishing blow of Elf, we need not always so, and not too often they add red-faced is it that if you really drafted lot of these cards and relatively decent creatues, including Changeling creatures.
And quite a bit of white. Clearly deserve a place in a deck (of commons) Oblivion Ring and tapper-Kithkin mana for 1 white, but as a good alternative-drifter enemy flyer - Plover Knights (though here and double COST, but doublecolored deck with a large number of mana stabilization-can) .
A final touch-the artifacts. Moonglove Extract is not tied to the color removal-finishing blow -  slow motion, can be put. And great card and for doublecolored decks doubly Wanderer's Twig. It will save you from the flood and screw. Just play it. 1-2 pieces.
Well, thanks for reading. I wish success to Lorwyn draft on Elves!